Music Production & Engineering
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Unit 1 · Weeks 5–7 · 9 classes

Logic Basics & Beats

You already know how sound moves through a soundboard. In this unit you'll find those same controls inside Logic Pro, learn how MIDI works, and program drums until you've built a finished 8-bar beat in a genre you choose.

Statement of inquiry

Producers use technology to structure rhythm in ways that communicate a genre to listeners.

Key concept

Communication

How do rhythm and sound choices tell a listener what they're hearing?

Related concepts

Genre · Structure

Genres have rhythmic fingerprints, and beats are built from repeating patterns and variations.

Global context

Scientific & technical innovation

How did drum machines and DAWs change who can make music and how it sounds?

Inquiry questions

  • Factual: What does each part of a Logic channel strip do? What is MIDI?
  • Conceptual: How do tempo, drum pattern, and swing signal a genre?
  • Debatable: Is a beat programmed by a producer as “real” as one played by a drummer?

Lessons

Final product: an 8-bar beat

An 8-bar drum beat in a genre you choose, bounced to WAV and MP3, with a written reflection. The full checklist is in Lesson 8. You'll keep building on this beat in Unit 2.

How you'll be assessed (MYP Arts)

CriterionIn this unit, you…Evidence
A · Investigatingresearch how tempo, drum patterns, and swing define a genreGenre investigation chart (Lesson 6)
B · Developingshow skill with Logic's Piano Roll, quantize, velocity, Step Sequencer, and DrummerPractice checklists and the project file
C · Creating / Performingcreate an original 8-bar beat that fits your chosen genreBounced WAV/MP3 and project
D · Evaluatinggive and use feedback, then evaluate your own workListening circle and reflection (Lesson 9)

Standards

National Core Arts Standards: Music (Technology strand, HS), adopted in Connecticut

Anchor standardWhere it shows up
Cr1 · Generate and conceptualize artistic ideasLessons 5–7: drum ideas and variations
Cr2 · Organize and develop artistic ideasLessons 3–4, 8: Piano Roll, quantize, arranging 8 bars
Cr3 · Refine and complete artistic workLessons 8–9: variation, fill, final bounce
Re7 · Perceive and analyze artistic workLesson 6: genre investigation
Re9 · Apply criteria to evaluate artistic workLesson 9: listening circle and reflection
Cn11 · Relate artistic ideas to societal, cultural, and historical contextLesson 6: how genres developed their grooves

Approaches to learning (ATL)

  • Thinking (transfer): apply what you learned on the soundboard to software.
  • Self-management (organization): name, color, and save your project so you can find everything later.
  • Communication: give feedback using producer vocabulary.
All learning targets for this unit
  • I can create a new Logic Pro project with a software instrument track and save it with a clear name.
  • I can name the five main areas of the Logic Pro window and open each one.
  • I can match each part of a soundboard channel to the part of a Logic channel strip that does the same job.
  • I can explain the difference between MIDI and audio.
  • I can set the tempo, turn on the metronome, and set a one-bar count-in.
  • I can record a MIDI region from the MIDI keyboard and change its sound afterward.
  • I can count a bar of 4/4 in quarter, eighth, and sixteenth notes.
  • I can open the Piano Roll and draw, move, resize, copy, and delete notes.
  • I can set Snap so notes line up with the grid I choose.
  • I can quantize recorded MIDI to a note value and choose a quantize strength.
  • I can edit note velocity to create accents.
  • I can explain why producers don't always quantize to 100%.
  • I can identify the kick, snare, clap, and hi-hat by their sound and their job in a beat.
  • I can explain what a backbeat is and program one.
  • I can build and edit a drum pattern in the Step Sequencer.
  • I can describe the tempo range and drum pattern that signal four genres.
  • I can program each genre groove in the Step Sequencer.
  • I can add swing to a pattern and explain what it changes.
  • I can add a Drummer track and choose a genre and drummer.
  • I can shape a Drummer performance with the Loud/Soft and Simple/Complex pad, fills, and swing.
  • I can decide when Drummer is a better choice than programming a beat myself.
  • I can arrange an 8-bar beat using loop, repeat, and copy, with a change in bar 8.
  • I can organize my project with clear track names and colors.
  • I can check my beat against the unit requirements.
  • I can bounce my project to an audio file in the right format.
  • I can give specific feedback using vocabulary from this unit.
  • I can evaluate my own beat and set a goal for Unit 2.